Moyo Go Studio DevBlog

About the development of Moyo Go Studio

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Entries from October 2007

Speed problems and solutions

October 16th, 2007 · No Comments

Sometimes I hear complaints on how slow Moyo Go is. That always enrages me :-)
Because Moyo Go is not slow. On the contrary, it is incredibly fast. The tricks used to get it so fast are so complex, that at the moment I don’t remember how half of them work, and I have to reverse-engineer […]

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Tags: general remarks

Game packs also work on free version

October 16th, 2007 · No Comments

I just realized that the game packs for sale for just a few dollars (Tygem, IGS, NNGS, Cyberkiwon, KGS) should also work on the now-discontinued free version!
If that means that those tenthousand people who downloaded the free version, will now each spend 5 bucks on some games, I’ll be rich (I’ll get about half).

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Tags: Announcements

Exporting games in bulk

October 16th, 2007 · No Comments

Moyo Go currently does not have a way to export all its SGF games in one go. You can export them very easily one-by on though.
I decided not to built in limitations (SmartGo has to be re-started every ten games you export).
A few people asked me for a feature that exports all games, and I […]

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Tags: Moyo Go features

Selling again

October 14th, 2007 · 1 Comment

I finally found a webshop that let me upload 1.5 GB worth of files. BMT Micro has just about the best reputation, so I’m happy.
Moyo Go with just the pro games is significantly cheaper (especially in Euro’s) than before, but all game packs included, the software hits 94 USD, and if you want it sent […]

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Tags: Sales

Eating my own dogfood

October 14th, 2007 · No Comments

I think that you can only make really good software when you use it yourself. They call it “eating your own dogfood”.
Initially, I focused a lot on the technical aspects of the software, like superfast pattern recognition, and that those patterns were indeed relevant. I could do that with just programming skills, because it is […]

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Tags: Coding · Playing Go

Rescue mission succeeded

October 13th, 2007 · No Comments

It pays off to be a data-salvage guy (I started a PC-repair shop at the beginning of this year).
In a bout of frustration, after not having coded on Moyo Go for almost a year, I had deleted its files because they took a lot of space. Not just the sources, especially all kinds of miscellaneous […]

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Tags: Coding

Google SPAM

October 12th, 2007 · 1 Comment

I mentioned before that Google offered me a job.
Well, I am not so sure about that. In fact I think they were spamming.
See, Google has no problem harvesting email addy’s of potentially interesting programmers. They sent me this:

This screams “SPAM!”, for a plethora of reasons.
It’s obviously a pastejob, with lost whitespace and a premature newline. […]

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Tags: Google

I Changed My Mind

October 11th, 2007 · No Comments

I’m continuing Moyo Go’s development.
Since I haven’t been working on it for almost a year I had emotionally distantiated myself from the project, and having found other employments, I thought it was better to let the project bleed to death, seen the comprehensive censorship on Sensei’s Library (from the same country as Hitler) and the […]

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Tags: Announcements